Posts Tagged ‘lala’
LaLa Was Bought By Apple For $17 Million, Not $80 Million
Sometimes you have to apply the smell test to what your sources are telling you, and the rumors we’re hearing about Apple’s purchase of music service LaLa are definitely smelling a little off. $80 million for LaLa? That isn’t what we’re hearing.
LaLa was purchased for $17 million by Apple, according to our sources with indirect knowledge of the deal. And the company supposedly had $14 million in cash in the bank, meaning the actual purchase price was really $3 million.
That’s in line with recent competitive sales like iLike ($20 million) and iMeem ($1 million). LaLa had plenty of cash in the bank, but they were burning $500k/month, say our sources. There’s just no reason Apple would pay $80 million for the company.
We also believe that LaLa was acquired mostly for the star engineering team and the awesome recent Google deal more than for the product. iTunes in the cloud isn’t something we should hold our breath for. $3 million for top-of Google music results and a top team of engineers makes a lot of sense. $80 million not so much.
LaLa has raised $35 million and was valued at $180 million or so in it’s last round of funding. The reason for the misreports on the $80 million sale may have to do with those numbers. We’ve heard that the purchase price was “forty or fifty cents on the dollar” from one source, meaning 40% or 50% of the $35 million in venture capital the company has raised. But a misunderstanding of what that means could easily have people thinking it was 40% or 50% of the last round valuation, which gets you the $80 million number.
If we get additional sources on this story either way we’ll update. LaLa, which used to love to talk to us, has become scarce when we call or email.
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Google Music: What Were Ticketmaster And Facebook Thinking?
Now that the dust is settling on the newly launched Google Music (if you don’t yet have it in your normal Google search results, you can use it here) that integrates LaLa and iLike/MySpace streaming music, all I can think of is this: What were Facebook and Ticketmaster thinking when they passed up the opportunity to acquire iLike?
MySpace is the big lottery winner here. They bought iLike for $20 million in August. What they got: a talented (literally) team that is starting to fill the executive ranks at MySpace, the biggest music application on Facebook, and, it turns out, a deal with Google that is now sending massive traffic flow directly to MySpace Music.
Our understanding from sources is that MySpace made an offer to iLike without knowing about the Google deal. Supposedly, since iLike was under NDA, all they knew was that iLike had a big partnership opportunity with a partner, nothing more. In hindsight the iLike deal looks smart even without Google. Add that deal in and it looks absolutely brilliant. I’m no fan of MySpace CEO Owen Van Natta, but I’ll give the man credit here.
Giving Facebook The Benefit Of The Doubt
Facebook decided not to aggresively pursue iLike. They seem to have firmly moved away from any desire to deal with content directly, so this looks less like a mistake and more like a strategic decision.
But one thing is clear. Facebook utterly failed to execute on their music strategy from last year, even while trying to work via a partner application to avoid direct contact with content. Meanwhile, Google stepped in and quickly brought streaming music directly to users, without paying anything at all for it.
iLike CEO and now MySpace exec Ali Partovi, speaking at the launch event last night, didn’t hold any punches against Facebook. He gave huge credit to Google for pulling off a win-win-win-win (labels, google, users, MySpace/LaLa) in the difficult online music space. And he noted that “others have tried or are still trying and have failed miserably.” He was quite clearly referring to Facebook.
The truth is that we don’t know if Facebook flailed on a huge opportunity to get into the Google search stream, or if they just decided they don’t want the hassle of dealing with music directly. We’ll give them the benefit of the doubt. And they certainly had no idea of the Google deal back when they were trying to buy iLike anyway.
Ticketmaster Flubs It
None of Facebook’s excuses (didn’t know about the Google deal, strategically not what they want, etc.) apply to Ticketmaster. The company was a big shareholder in iLike, had a board seat, and certainly new every detail of the Google deal. They could easily have acquired iLike, probably for not much more cash than the $13.3 million they already had invested. But instead they let the company go to MySpace, knowing full well that they were enabling a huge potential competitor.
If Ticketmaster had acquired iLike all that Google music search traffic would be under their control. Click throughs to the iLike site could be monetized through event ticket sales. It would probably be a matter of months, not years, before they got their investment back in additional ticket sales.
And what’s worse is that MySpace now controls all that traffic. MySpace actually has a much more complete worldwide database of concert events than even Ticketmaster has, and they already flow through a lot of traffic to ticket sales at Ticketmaster and competitors. Now that database is combined with iLike’s impressive concert discovery and alert product. When you plug Google search traffic into all of that, it’s got to be scary for Ticketmaster:
“MySpace has the world’s largest database of live events, and iLike has already built some of the world’s best concert-discovery features available online,” Courtney Holt, president of MySpace Music, wrote in a blog post. “We’re delighted to have implemented the first structured integration of concert data into Google search, and this is only the beginning of our efforts to innovate in the live event space.”
We frankly can’t see any reason at all for Ticketmaster to let iLike go to a potential competitor, particularly with this Google deal locked up. Ticketmaster CEO Irving Azoff certainly knew what was happening. So why did he make such a huge misstep? Possibly because he’s in the middle of a divestiture of topline assets as part of a merger with Live Nation. Azoff is rumored to be looking for a huge personal payout as part of that deal, and may even be spinning himself off along with assets.
In other words, maybe Azoff couldn’t care less about the future of Ticketmaster.
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How To Measure The True Stickiness (And Success) Of A Facebook App
This is a guest post by Nabeel Hyatt, Founder and CEO of Conduit Labs, which is the creator of Loudcrowd and other social games that help you experience music with your friends. His personal blog can be found at nabeelhyatt.com and he can be followed on Twitter @nabeel.
Yesterday, Facebook announced they are going to drastically alter the way applications can message users once again, likely throwing a wrench into every app developers’ growth rate. Hints of the coming turmoil appeared last week when Facebook changed the way feeds work. This caused enough worry that apparently Mark Pincus, Founder/CEO of Zynga, canceled his appearance at Harvard Business School so he could sit with his team and figure out what the impact would be to the viral rates of their massive hits such as Farmville and Cafe World. That’s not surprising, since getting posts in the feed is critical to continued growth, but the myopic focus on the “viral rate” by some in the industry has created an over-dependence on perhaps the wrong number.
(As an aside, those who complain about Facebook being an unreliable channel to build a business off of should try dealing with a retailer such as Best Buy. They will be happy to take a 50% cut of your revenue and then one week decide to eliminate your entire section of products and ship them back to you. Oh, and they’ll bill you for the shipping.)
In all the talks about virality the general focus is on the new, clever, and sometimes underhanded ways to increase your viral rate. What gets lost is the core message that, as Siqi Chen of Serious Business puts it, viral messaging tactics are just a force multiplier on the inherent viralness of your product. Or, in simpler terms, how good your product is in the eyes of your users actually is the most important thing. Viral messaging is just a way of greasing the skids on that user’s intent. It is an important later step, but not the root.
And how do we measure that intent? It turns out that in Facebook at least, the level of retention is the best public number to predict likelihood of a hit.
Real retention numbers for other people’s products are notoriously hard to come by, but in Facebook there is good 30 day retention data called the DAU/MAU Ratio – which can also be called Stickiness. This is the ratio of Daily Active Users to Monthly Active Users. For example, a DAU/MAU ratio of 50% would mean that the average user of your app is using it 15 out of 30 days that month.
It turns out this simple metric is enough to predict, with a high level of probability, the success of a product. For example, look at the correlation between the following set of Facebook games.

Here we have games that fit a broad set of criteria, in terms of brand association, demographic appeal, play style, and time since launch. See how the second column and the fourth column are almost perfectly in order? Despite this broad cross-section of games it appears there is a very direct correlation between stickiness and success. Let’s take a deeper view of the data.

For those who aren’t stat geeks, this is called the coefficient of determination (R2) and predicts whether two correlated data sets accurately predict future success. If everything lined up perfectly on the linear regression line above you would have an R2 value of 1, and then we could say there is a perfect correlation between Stickiness (x axis) and the Size of the app (y axis). Using these social games we have a rather astonishing “fit” of 0.77.
Stepping back, this data is quite remarkable actually, since you would expect Stickiness to go down as you get huge. It would stand to reason that your 20 millionth user, who might be experiencing their first Facebook game, is going to be harder to retain than your 1,000th. The fact that this is not happening yet, that no one has found the edge of users where suddenly retention metrics collapse, says something very powerful indeed about the potential size of the social gaming market.
But it isn’t the market size implications that are the big takeaway, the relationship between Stickiness and success is. This of course will also cause a messaging arms race around retention, and the prevalence of Free Gifts is a good example of that already happening. But just as with the viral rate it’s important to remember those are all simply tactics to enhance a products inherent retention. The clear inference is that building something users love to come back to is the best predictor of success.
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Google Music Service: The Screenshots
None of the companies involved will confirm the new Google Music service – we have “no comments” or absolute silence from Google, LaLa, MySpace and iLike. But the new service is all but confirmed. And we have the screenshots showing how the service, which will be announced on October 28, will look to prove it.
Matt Ghering, a product marketing manager at Google, has been one of the people talking to the big four music labels about the new service, we’ve heard from one of our sources. And he has supposedly sent these screenshots of the look and feel of Google Music search to various rights holders and potential partners.
The first screenshot shows how a search result might look on Google for a search for “U2.” A picture of the band is to the left of four streaming options for various songs, and the user has the option of listening via either iLike or LaLa. Click on one of the results, and a player pops up from the services that streams the song, along with an option to purchase the song for download.
We don’t know if this is the final look of the service, but it’s definitely something Google has been sending to people to show them what it might look like.
More thoughts on this later as we digest all the information coming in. But one thing is clear – this is a huge win for LaLa and iLike. Both will get massive flow from this deal. And as much as we criticize MySpace, their acquisition of iLike is starting to look sort of brilliant.
Search Results:

iLike Player:

LaLa Player:

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SearchMe’s Intellectual Assets Being Broken Up And Sold In Parts
Anyone want to buy $45 million worth of visual search patents and other intellectual property? That’s about how much venture capital went into visual search engine SearchMe, which closed down in July and was looking for a buyer. It looks like that search was not successful, and now it is offering to sell its portfolio of intellectual property, in whole or in part, to the highest bidder.
In an offering document which is now available on the site (and embedded below), SearchMe’s senior secured lender, Lighthouse Capital Partners, is looking to get whatever it can from the sale of the search startup’s IP. From the document:
Lighthouse is seeking a buyer for the SearchMe’s Assets, in whole or in part. Interested parties may bid on all or any part of SearchMe’s brand name, core technology, front-end user interface, or back-end search and advertising architecture, enabling the purchaser to leverage SearchMe’s brand name, core technology, front-end user interface, and/or back-end architecture, to establish an Internet search engine with a visual approach, to enhance the user interface of an existing search engine, to leverage the potential relevancy improvements.
So what exactly is for sale? SearchMe’s visual search user interface, search relevance algorithm, a total of 23 patent applications, its brand and trademarks, thumbnail server, visual advertising technology, and more.
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blueTunes: Music In The Cloud Comes To Your Desktop
blueTunes, a streaming music site that lets you stream your music library from the cloud to any computer, is launching a new desktop app tonight that looks to make the service an even more compelling alternative to other online music sites and possibly even iTunes.
For those who aren’t familiar with the service, blueTunes lets you scan your hard drive for music files and upload them to the site’s servers, which you can then stream from wherever you are. This process would take a very long time (and quite a bit of bandwidth) were it not for a shortcut the site is employing: while you still have to prove that you own your music (the site uses a Java app to check through you music folders), the site only makes you upload songs that aren’t already in its database. In other words, unless you’ve got a really eclectic collection, you’ll be able to transfer your library to the cloud without having to move many files.
The benefits of a desktop client for this kind of music service are fairly obvious. When you’re using a site like MySpace Music, you generally have to keep a browser tab open at all times, and when tabs are grouped together in the browser it can be tricky to figure out which one is actually controlling the music coming out of your speakers. And there’s always the possibility that your browser will freeze as you peruse another site, taking down your tunes with it. Using blueTunes through a desktop app, you don’t have to deal with these problems.

It’s a welcome addition to the service, and it’s nice to see that the startup is still chugging along without having to come up against any legal hurdles. As we noted when we last covered the site, blueTunes’ easy-upload model sounds a lot like the one that was used by MP3.com in 2000, which was later sued into oblivion. That said, founder Nick Alexander says that blueTunes hasn’t had any issues with the labels, and that the company is taking as many precautions as possible.
Another music site that also lets you stream your music library from the cloud is Lala, which we’ve been following pretty closely since the service’s relaunch last year. As with blueTunes, Lala only makes you upload songs that aren’t already in its library, and Lala also has the benefit of deals with all the major record labels, so it doesn’t have to worry about any potential legal troubles.
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Warner Music Says Imeem Is Worthless, And Owes It $4 Million Which It Can’t Collect

How bad are things getting for music streaming startups? We knew that imeem was on the verge of shutting down before getting a last-minute cash infusion from some of its investors, but an SEC filing from Warner Music adds some more details about exactly how dire imeem’s situation is, as well as that of another music startup, Lala.
Warner Music Group, an investor in both imeem and Lala, thinks they are no longer worth much, if anything at all. It wrote down its entire investment in imeem and half of its investment in Lala in the most recent quarter. As detailed in its 10Q report filed with the SEC, it took a $16 million charge to write down its investment in imeem, and an $11 million charge to write down part of its investment in Lala, plus it took another $4 million charge to write down a bad debt from imeem which it never expects to collect. That comes to a total of $33 million down the digital music drain.
The reason imeem is in such dire financial straits is because of the crushing payments to music labels it has to dole out for every song streamed from its site. It has renegotiated its deals with the labels to pay on a revenue-per-user basis instead of per stream, and Warner’s filing hints at why it had to do so. It appears that imeem had simply stopped paying those per-stream fees, which would explain the $4 million in bad debt. And that was just for one quarter for one label. No wonder imeem nearly ran out of cash. It had to stop paying its bills.
According to comScore, imeem’s U.S. traffic has come down about 25 percent off its peak last July. As of March, 2009 it was at 5.3 million unique visitors in the U.S. and 24 million worldwide. In the perverse world of music streaming licensing, the bigger your audience, the more money you lose.

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